top of page

The CHAMPION has emerged ...

Congratulations to all winners!

CHAMPION

LONG KEN KAI MY (NUS)

1ST RUNNER UP

SCRIPTEXCHANGE (NTU)

3rd RUNNER UP

POOTIE (SMU,NUS)

Consolation prize

AI MINDS (SIM)
TRYNOTTOCODE (TP)
VPN² (TP)

2ND RUNNER UP

THE WORLD'S PORT OF CALL (NUS)

4TH RUNNER UP

GLYPH (NUS HIGH SCHOOL)

Commendation prize

DYNAMICX (NP,SP)
JAGR (NTU)
LAST SPRINT (NP)
MAVERICK (NUS)
ONE PIECE (NUS)
TRYINGOURBEST (SMU, NUS)
VMP (NTU)

 

CS22 - Wix Landing.png

</CODE SPRINT>

This is an annual hackathon event open to students to provide an opportunity to solve complex challenges

Haulier.png
Vessel.png
Wix Landing.png

PRIZES

The top 15 teams will walk away with attractive cash prizes.

Winners will also get potential full-time or internship opportunities with PSA.

Trees.png

1st prize

S$5,000

3rd prize

2nd prize

S$3,000

S$2,000

4th prize

S$1,500

5th prize

S$1,000

Consolation prize

S$750 x 3

Commendation prize

S$300 x 7

ELIGIBILITY

The competition is open to full-time students enrolled in any Singapore local secondary and tertiary institutions for the full duration of the competition.  

Sitting Lady.png

You can participate individually or as a team of up to 4 members.

COMPETITION STRUCTURE

THE HACKATHON WILL BE CONDUCTED ONLINE DUE TO COVID 19 RESTRICTIONS.

 

BRIEFING/PORT TOUR AND THE FINAL PRESENTATIONS/PRIZE GIVING WILL BE

CONDUCTED PHYSICALLY*

Black PSA Logo_woBG (2D).gif

Briefings

Port Tour

Hackathon

Presentations

Prize Giving

*Briefings, Port Tours, Award presentation and solution showcase may be done virtually depending on prevailing pandemic circumstances.

TIMELINE

Man.png

UNTIL 31 AUG

09, 23, 24 SEP

29 SEP

29 SEP - 01 OCT

01 OCT 2359hrs

02 - 03 OCT

06 OCT

REGISTRATION

BRIEFINGS AND PORT TOURS

RELEASE OF PROBLEM STATEMENTS

HACKATHON

PROTOTYPE SUBMISSION

SUBMISSION EVALUATION and JUDGING

PRESENTATION AND AWARD CEREMONY

Bush.png

JUDGING CRITERIA

INNOVATION & CREATIVITY

Uniqueness of idea and concept

UI/UX

UI/UX

General appeal of UI

Ease of user interaction

TECHNOLOGY

PRESENTATION

Functionality

Technical Difficulty

Clarity, Flow and Organisation

Communication Style

bottom of page